Killer Guides’ New Wildstar Leveling Guide is Just What I Needed

Killer Guides’ New Wildstar Leveling Guide is Just What I Needed

With the hype surrounding WildStar and my own amazing experiences in the beta test, I had no choice but to make it my new MMO of choice. The real question was whether or not I would buy a leveling guide. When I decide to buy guides, I like to get my money’s worth. This time around, I ultimately went with Killer Guides’ WildStar Leveling Guide because its comprehensive coverage focuses on all facets of the game. More than just a walkthrough or leveling guide, it also provides tips and tricks on paths, suggests builds for all 6 classes and how to best utilize dungeons and PvP. It even goes so far as to demystify the housing system.

wildstar leveling guide cover

Who is Killer Guides?

Unlike guides written by people trying to crank out a minimum amount of information so they can move on to their next project, the author of each Killer Guide is an actual hardcore player of the game. Who wouldn’t want to benefit from the time an expert has put into learning and min-maxing their classes? It’s just like finding the best pearls of wisdom from the forums without having to sift through all the trolling and bad grammar.

Another great thing about Killer Guides’ system is that with each patch or expansion released on the game, a new free update is released for your guide. The same expert player who wrote the original guide is contracted to keep it updated with current content for as long as the guide remains live on the site, making sure each patch and expansion is covered with consistent and accurate quality.

Leveling

The formatting of the Killer Guides’ walkthrough is simple to follow, but contains a comprehensive amount of information on leveling for both Exile or Dominion faction.

The author seems to have put a lot of thought into making a guide that simultaneously progresses character levels and path rank. Besides saving me the trouble of leveling separately, it also means I don’t have to deal with the annoyance of having to travel back and forth between zones while you level.

I really like how the guide offers choices while leveling. While the casual player may want to take their time and expertly explore the game at a leisurely pace, those racing to Elder Game could potentially use the guide’s strategies to hit level cap in a week.

I appreciated that the guide also took into account the best way to earn achievements while leveling. Even if a player knows the quickest route, focusing only on the race to fifty can feel like quite the grind. It’s nice to snag a little bonus every once in a while.

Class Builds

Carving out a build as you level in a new MMO can be daunting, and oftentimes newer players make bad choices that slow their progress. With this guide, I found it easy to navigate the AMP system and make the best decisions for my spellslinger playstyle while not wasting any points to get to the next skill tier.

To even further increase efficiency, the guide suggests the best limited action sets and rotations for each tree while explaining and analyzing each skill in depth. I not only know what to do, but why I’m doing it.

Beyond Level Cap

Calling this a ‘leveling guide’ is a little misleading since it also includes a comprehensive section on life after level cap, which I plan to use quite a bit as I progress through increasingly difficult Elder Game content. The guide boasts the possibility to make the most efficient use of each play session, even if it’s just 30 minutes a day. As someone whose work and family schedule often makes my gaming sessions much too short, that’s music to my ears.

In addition to an extensive set of tips for Elder Game, the guide also includes useful information on the housing system and optimizing PvP performance.

Overall Impression

Overall, I feel that the WildStar Killer Guides has been a useful companion while leveling so far. While it could use a few more images and may be a bit lengthy for some, the promise of updates and the ability to give feedback to the author mean the quality of the guide will only improve with future updates.

While I understand that spending money on a leveling guide sight unseen may be a little risky, the right guide is worth every penny. Any old walkthrough can get you to 50, but the fact that this guide makes me feel like I have a deeper understanding of almost every aspect of the game means I spent my money well.

Given this guide’s incredible depth and accessibility level appropriate for both new and experienced players, it’s definitely worth looking into.

How to Get The Most Out Of “Spell Surge”, The WildStar Spellslinger Class Innate Ablity

How to Get The Most Out Of “Spell Surge”, The WildStar Spellslinger Class Innate Ablity

I'm currently planning on an update of the whole article below to make it more detailed and up-to-date. Meanwhile, I recommend getting the Wildstar walkthough that has a more exhaustive explanation on leveling, build, skill rotation, and so on. My full review can be read here.

Spell Surge is one of the Spellslinger’s innate abilities. In a nut shell it acts like a magical adrenaline rush, reducing the casting time of Spellslinger abilities, increasing the damage they do, or sometimes both. Spell Surge does eat up Spellpower relatively quickly though, which is why it’s important to know which maneuvers provide the most bang for your buck.

The Big Bang

While different situations will call for the use of different abilities, more often than not Spellslingers want to open up a combat with the biggest boom they can to take out the bad guys as quickly as possible. For one of the biggest damage dealers a Spellslinger can manage hit Spell Surge, and then open up with Charged Shot (only 2.4 seconds while surged). Once that lands follow it up with Ignite (whose damage is increased 300 percent while Spell Surge is active), and Wild Barrage. This skill rotation will eat up a lot of a Spellslingers Spellpower, and chances are good this will only be good once in any given fight, but whatever is on the receiving end of this combination is not going to be happy.

Ice Hammer

Mobile enemies are the bane of a Spellslinger’s existence due to the relative pinpoint targeting these pistoleros require. Tap Spell Surge and then open up with Frost Bolt to anchor enemies in place. Once they’re stuck, let them have it with either a Charged Bolt or, if the enemy has a smaller amount of hit points, an Ignite. Because frozen enemies have a 50 percent chance to get free once they’re hit, it’s important that whatever the Spellslinger gameplay hits them with hits them hard enough to knock them out of the fight permanently. Also, because enemies are stuck, that’s a good time to use those long-charge abilities that just aren’t practical at any other time in a fight.

Rain of Lead

A different approach to crowd control is to use Frost Bolt to slow enemies. Once they’re advancing at a snail’s pace the next step is to pop Spell Surge and then unleash Arcane Barrage. This will punch a lot of holes in the bad guys, and when one goes down the fire can be turned and focused on a new target. If there’s anything left standing at the end of this barrage, then it’s a good idea to kite out of the area, let Spellpower rejuvenate a little bit, and come back from another direction.

Rotate Your Combos

WildStar Spellslinger class has a lot of skills to use, but like any other ability they have a cool down period. Players need to make sure the rotation between different combinations, such as the Big Bang mentioned above and smaller combinations like the one-two punch of the Spell Surge and Ignite allow adequate cool down time. While a Spellslinger’s guns may never run out of bullets, players might find the hammer falling on an empty chamber if they try to use an ability that simply isn’t ready to be fired off again.

I'm currently planning on an update of the whole article above to make it more detailed and up-to-date. Meanwhile, I recommend getting the Wildstar walkthough that has a more exhaustive explanation on leveling, build, skill rotation, and so on. My full review can be read here.

wildstar spellslinger

Basic Leveling Guide for the WildStar Spellslinger

Basic Leveling Guide for the WildStar Spellslinger

If you are looking for advanced technique for your WildStar Spellslinger, and my article below is not enough for you, I would suggest getting this book from KillerGuides. It does a more decent job of showing how to level cap quickly for both factions.

The spellslinger is primarily a class that is full of dps skills, and you will find that focusing on this role will make leveling easier. Leveling from one to twenty is fairly simple and may take you only a day. You can participate in PVP if you choose, or simply do quests. At the current time in the beta, it seems that after level twenty, the exp you get from PVP is much lower than quests, so stick with PvE for leveling.

They are adept at long rang combat, pulling damage, and are even able to heal themselves and others with magic abilities. This combination makes them a useful character to solo with, and utilizing these strengths will help you level your character faster. Charged shot is a great way to pull enemies to you, so take advantage of this. If you aim it right, you can do massive amounts of damage to a handful of enemies at once. This makes it possible to kill all the enemies you fight before they hit you. This is skill is best to pair up with the wildstar engineer. The spellslinger’s attack arc is a bit smaller than other classes because they use pistols, so you should try to have enemies in a line for maximum benefit. Avoid getting in situations where enemies can surrounds you, as a spellslinger, you will be at a disadvantage.

As you upgrade the tiers in your skill tree, and you gain more abilities that make leveling easier. For example, Arcane Missiles is a great skill to have for this class, but at Tier Four it becomes possible to cast this spell while moving. The tier upgrades add bonuses that make leveling easier. Expose is also a great debuff to use on enemies that will make it easier for you to kill them. For those wanting to level up faster, speed is important, and if you can kill them easier, you can kill them faster.

Don’t forget about your healing spells, you have them for a reason! You will most likely kill your enemies before they are able to deal any significant damage to you. However, you never know when another enemy is nearby and may surprise you. As of now, spellslingers are on par with esper class and even the medic when it comes to healing.

According to the spellslinger guide, the best stats you should focus on that will help you level are: finesse, moxie and brutality. Finesse will be the most important stat of the three, regardless if you are specializing in healing or DPS.

If you are looking for advanced technique for your WildStar Spellslinger, and my article above is not enough for you, I would suggest getting this book from KillerGuides. It does a more decent job of showing how to level cap quickly for both factions.

spellslinger gameplay

Spellslinger Recommended Damage Dealing Skills

Spellslinger Recommended Damage Dealing Skills

If you are looking for advanced technique for your WildStar Spellslinger, and my article below is not enough for you, I would suggest getting this manual here. It does a more decent job of showing how to level cap quickly for both factions.

Spellslingers are considered as one of the most deadliest classes in WildStar Online. They fight with a combination of fearsome damame dealing skills and agility allowing them to move around the battle field quickly. Their pistols allow them to harness the power of arcane energy and unleash deadly magic fueled attacks. To make them truly deadly, use these recommended dps skills in battle.

spellslinger skills

Quick Draw, the first skill of the spellslinger, does a reasonable amount of damage to 5 enemies. This is your primary skill and should be used to spam normal opponents.

Perhaps one of the highest recommended damage dealing skills is Assassinate which should be used when the target has low HP. It could deal heavy damage when an opponent HP is below 30%. With a good combination with Spell Searge, Assassinate could kill a low HP enemy in an instant.

Arcane Missiles take only half a second to unleash. This is a fast hitting recommended damage dealing skill that should not be Spell Surged. When the Spellslinger is short on time this skill should be pulled out of the arsenal.

If you do not have to worry about getting attack, Charged Shot deals a massive amount of damage. The telegraph of the attack is small but it is not hard to hit the target with. Spell Surging is recommended when the situation is tight as it could reduce the charge time

A recommended spamming damage dealing skill is Ignite. This skill will exhaust the Spellslinger quickly but it keeps the DPS up during battle. It is wised to Spell Surge first before executing this skill. Once tiered this skill can also be active in a normal version and Spell Surged version at the same time.

Wild Barrage is good for both PvP and PvE build. It fires bullets quickly and efficiently in a large cone shaped target area. This skill is recommended in PvE as it could deal a lot of AoE damage while almost impossible to dodge in PvP. Wild Barrage should always be Spell Surged. The rate of fire on this skill will typically trigger Flame Burst, an attack that is capable of passing through opponents.

There are other damage dealing skills for Spellslingers overview, like True Shot, but due to limited capabilities and quite hard to aim they are not recommended for beginner player.

If you are looking for advanced technique for your WildStar Spellslinger, and my article above is not enough for you, I would suggest getting this book from KillerGuides. It does a more decent job of showing how to level cap quickly for both factions.

Skill Set for Solo Spellslinger

Skill Set for Solo Spellslinger

I'm currently planning on an update of the whole article below to make it more detailed and up-to-date. Meanwhile, I recommend getting the Wildstar walkthough that has a more exhaustive explanation on leveling, build, skill rotation, and so on. My full review can be read here.

Skill Set for Solo Spellslinger

Wildstar is a new MMORPG that is due for release in June in the United States, and many are looking forward to it, and the Spellslinger class. This class is great for those who like to showboat their skillset by dealing an optimum amount of damage. Below the skillset and attacks of the Spellslinger class will be discussed.

Let’s talk first about the weapons of the Spellslingers. Spellslingers are capable of using pistols, dual Mag Pistols to be exact. These pistols can be used to deliver the pain, or can be used for healing capabilities. Think of them like magic pistols; they are not used in the traditional way as regular pistols like the Arm Cannon for the Wildstar Warrior. Kill your enemies or heal them, your choice.

Now lets talk about resources. Spellslingers use Spell Power as a primary resource, which is used for activating the Spell Surge ability. Spellslingers regenerate Spell Power gradually until the Spell Surge is activated, so this makes it easy to face-off with an opponent, and blast them with full Spell Power, or Spell Surge, to deal damage right off the bat. Focus, is a secondary resource Spellslingers have, and controls how much healing themselves and all other Healers in the universe can deliver. This will force players to focus more on resource management.

A more powerful Spell Surge state will allow Spellslingers to deal more powerful attacks. Assassinate is a skill shot attack that almost causes double the damage, and can be devastating to a player with low health already. Another Spellslinger attack is Magic Missiles. This attack will distribute damage to all surrounding players, however, if only one enemy is present when this is executed, they will take a high amount of damage.

As far as utilities go, Spellslingers use crowd control and other utilities based around Time Magic. An example of this magic, is called Gate. Gate is one of the first abilities you will get, and allows you to teleport ahead 20 meters. This ability rocks because, in between you and your target location, everybody in that range will become temporarily stunned and will be vulnerable to additional damage.

As far as additional tools and utilities go, the Void Slip is the Spellslinger’s best friend when is comes to escape. This ability will allow a Spellslinger to utilize crowd control and slip away undetected to allow time for healing. Only other Spellslingers will be able to see you when you go into the void. This means an enemy Spellslinger can follow you into the void and finish what he started if you are not careful.

If you are a solo Spellslinger, these utilities and attacks, if used properly, will definitely save your skin. Especially the Void Slip ability, to allow time for you to heal if need be.

I'm currently planning on an update of the whole article above to make it more detailed and up-to-date. Meanwhile, I recommend getting the Wildstar walkthough that has a more exhaustive explanation on leveling, build, skill rotation, and so on. My full review can be read here.

Settler, Scientist, Soldier, or Explorer: Which One is Most Suitable for Spellslinger?

Settler, Scientist, Soldier, or Explorer: Which One is Most Suitable for Spellslinger?

If you are looking for advanced technique for your WildStar Spellslinger, and my article below is not enough for you, I would suggest getting this book from KillerGuides. It does a more decent job of showing how to level cap quickly for both factions.

For Spellslingers looking for a path in WildStar Online it’s important to remember that paths are geared toward a play style rather than a set of abilities. It’s important to ask if your Spellslinger is going to be focused on dealing as much damage as possible, or if the character is going to focus on fast transportation for the whole party, or if you’re just going to go off on your own and see what the world of WildStar has to offer.

The Scientist

The Scientist path offers a lot of versatility for those who want to transport the party with them. If the Spellslinger’s primary duty is party transportation, then this path allows them to summon the whole party right to their side. Further on down the line, the Scientist can open up a portal back to the capital city of a chosen faction for a fast travel in gameplay, which is a great fall-back position when things go south.

The Explorer

The Explorer gains abilities that help them negate falling damage, but which also allow them to arrest a fall for short periods of time. There are also locator beacons that remember where you placed them, providing the Spellslinger even more instances of fast travel and teleportation. For Spellslingers who want a fast way out for themselves, or who really want to reach the hidden places at the edges of the game map, the Explorer is a fine path with a lot of handy abilities.

Settler, Scientist, Soldier, or Explorer: Which One is Most Suitable for Spellslinger?

The Soldier

The Soldier is an ideal path for Spellslingers who are going for the damage per second build. This path provides quick healing, as well as the ability to deal on your enemies so that nothing can stand before you with the right plan and a little bit of backup. While it might not be a truly groundbreaking or inventive path, Soldiers are very good at what they’ve chosen to do.

The Settler

Of all the paths available, the Settler is the one that fits the Spellslinger the least. The Settler’s focus is on building and trading which, while they can be done by Spellslingers, don’t really mesh with their core abilities of firing magic bullets, tucking and rolling through crowds of enemies, and teleporting out of harm’s way. While nothing is stopping a Spellslinger from taking the Settler’s path, there are fewer benefits to this path than there are to any of the other classes in WildStar Online.

If you are looking for advanced technique for your WildStar Spellslinger, and my article above is not enough for you, I would suggest getting this book from KillerGuides. It does a more decent job of showing how to level cap quickly for both factions.

Wildstar Online Class Gear for the Spellslinger

Wildstar Online Class Gear for the Spellslinger

If you are looking for advanced technique for your WildStar Spellslinger, and my article below is not enough for you, I would suggest getting this manual here. It does a more decent job of showing how to level cap quickly for both factions.

In a strange combination of powerful wizardry and run-and-gun shooting skills, the Spellslinger is a mobile damage-per-second hammer who tries to avoid being the subject of any return fire. That doesn’t mean they can go it alone though; in addition to a support character such as the Stalker (discussed further at Wildstarstalker.com), every Spellslinger needs to have the right gear to tweak them so they’re just right and ready to really bring the pain.

Armor

Spellslingers can wear any light armor, and while it might not sound like much these glass cannons need all of the protection they can get. While it’s still a better idea to stay mobile, and to use teleportation and daze effects to keep the enemy disoriented and off-guard, the right armor can sometimes save your bacon. If it enhances Finesse or Insight then it will also provide bonuses to how often the Spellslinger hits (and criticals), and heals respectively.

Wildstar Online Class Gear for the SpellslingerBlasters

The dual Mag pistols that Spellslingers carry is their chief offensive weapon. These weapons function off of Finesse, and the bigger the damage output the better. Spellslingers need to keep an eye out for the best hardware they can find, because with their rapid-fire attack style a few points applies regularly over a couple of seconds can be enough to end combat a lot faster than it otherwise would have. Increased chances of a critical hit, and anything that increases the amount of spell power a Spellslinger can wield is definitely a bonus to be snapped up post haste.

Acrobatics

Spellslingers are renowned for their ability to get out of the way; this is their Acrobatics. Whether it’s the basic tuck and roll, more complicated leaps and bounds, or using their abilities to go through time and space to flee or bamboozle enemies, this is a valuable skill for any class build. For players that want to stay out of their enemies sights and be a fast-moving target, this is an ideal investment to make.

Sigils

The other ability associated with Spellslingers is their ability to call forth sigils. These sigils can act like targeted, tactical death marks on enemies, and any equipment that boosts them can be a major help. Sigils do not have to be aimed the same way that Mag pistols do, but they’re not the easiest trick to pull off regularly. Additionally they use a lot of spell power, which will need to be regenerated quickly for the Spellslinger to stay in the game, in a matter of speaking.

If you are looking for advanced technique for your WildStar Spellslinger, and my article above is not enough for you, I would suggest getting this book from KillerGuides. It does a more decent job of showing how to level cap quickly for both factions.

Gameplay Guide for the Spellslinger in Wildstar Online

Gameplay Guide for the Spellslinger in Wildstar Online

I'm currently planning on an update of the whole article below to make it more detailed and up-to-date. Meanwhile, I recommend getting the Wildstar walkthough that has a more exhaustive explanation on leveling, build, skill rotation, and so on. My full review can be read here.

Wildstar brings together sci-fi and the Wild West in ways that no game ever has before, and no class epitomizes this more than the Spellslinger. With dual-action hand cannons, void magic, light armor and a slew of abilities that make them the masters of run-and-gun tactics, Spellslingers can go it alone or become an invaluable part of any party.

Find Your Focus

One of the keys to playing a good Spellslinger is to focus on what you want to be the best at. Whether it’s battlefield mobility and avoiding the hits, healing your allies (although this can also be reserved for the Wildstar Medic), dealing fast-paced shots with your twin blasters, or placing focused tactical nukes onto the enemy ranks. Whichever skill set you want to excel at, it’s important to spend the optimum amount of points on that. What your particular Spellslinger is good at will determine your playing style, what you offer to a party, and your role in any combat scenario.

A Matter of Timing

The Spellslinger is one of the most damage-capable classes in Wildstar, and that’s because of their Spellsurge ability. By turning it on the Spellslinger adds big bonuses to damage and healing, which means that fights might end pretty quick if they land their first couple of aimed shots. If is the keyword there. Accuracy is paramount because if a Spellsinger builds up a big charge and burns a lot of power then it’s all for naught if if misses the enemy. As such players need to focus on hitting their targets, whether it’s with hurting or healing attacks.

Gameplay Guide for the Spellslinger in Wildstar Online

The Original Glass Cannon

Mobility is key for a Spellslinger. It’s why they have everything from the traditional tuck-and-roll maneuver to in-battle teleportation (commonly referred to as the “bamf” after the X-Man Nightcrawler’s sound effect); it helps them avoid getting hit. Anyone who’s played a Spellslinger class can testify that they’re fragile little things, and as soon as they take a few really solid shots they’re going to experience some real problems in staying on their feet. According to the developers it’s this very frailty that balances the class because while Spellslingers can dish out a lot of damage they certainly can’t take it very well.

The key to success with a Spellslinger is to hit hard and keep moving. Charging in with guns blazing is a good opening strategy, but it’s a bad idea to stand still while shooting unless there’s a wall of warriors between you and the bad guys.

I'm currently planning on an update of the whole article above to make it more detailed and up-to-date. Meanwhile, I recommend getting the Wildstar walkthough that has a more exhaustive explanation on leveling, build, skill rotation, and so on. My full review can be read here.

WildStar Spellslinger Class Overview

WildStar Spellslinger Class Overview

If you are looking for advanced technique for your WildStar Spellslinger, and my article below is not enough for you, I would suggest getting this book from KillerGuides. It does a more decent job of showing how to level cap quickly for both factions.

Spellslingers are a cross between wizards and cowboys. They’re nimble ranged fighters who use guns and magic to dish out damage to enemies and heal their allies.

WildStar Spellslinger Class Overview

Eligible Races

Spellslingers need to be both quick witted and light on their feet. Humans, Aurin, and Mordresh can be Spellslingers for the Exiles, and the Cassian, Draken, and Chua can be the Spellslingers for the Dominion.

Weapons and Armor

Every class has gear that forms the basis of their class abilities. The Spellslinger comes equipped with Mag Pistols, Acrobatics, and Magic Sigils.

Dual Mag Pistols are the Spellslinger’s main weapon. It’s used for iconic abilities such as Quickdraw and Charged Shot. It isn’t just an offensive weapon, either, as there are some healing options that’ll allow the player to shoot their allies. Spellslingers are a fragile class to play, as they do wear light armor. Luckily, the light armor doesn’t weigh them down, so they’re able to utilize Acrobatics, which is the basis for many abilities that allow the Spellslinger to quickly dodge enemy attacks and keep their distance while shooting them from afar. They can also use Magic Sigils, which is used for some skills that focus on elemental damage and crowd control.

Ability Resources

Spellslingers utilize Spell Power to increases the effectiveness of their spells.They’ll be able to toggle their innate ability Spell Surge to use it. Spell Power will be consumed while it’s turned on, but will begin to regenerate once it’s been toggled back off. While it is turned on, the Spellslinger’s abilities will be much more effective, such as by dealing more damage, providing more healing, or reducing cast time.

Ability trees

Each class in wildstar has their Assault, Support, and Utility skill tree. For a Spellslinger, Assault will increase their ranged weapons’ effectiveness.

Spellslinger healers will want to draw heavily from the support tree. It features mainly targeted healing abilities with a few abilities that do things such as absorb damage or area of effect healing.

Utility will offer some great pvp skills such as Gate, which blinks the Spellslinger forward while stunning foes, and Void Slip, which lets them slip into a different dimension and removes all snares and stuns.

Assault

Quick Draw – Level 1 – Quickly deals physical damage to up to five enemies

Charged Shot – Level 2 – A chargeable attack that deals additional magic damage for each charge

Ignite – Level 4 – Deals magic damage over time that increases the longer it’s on an enemy

Wild Barrage – Level 6 – Deals physical damage over time

Chill – Level 9 – Deals magic damage to five enemies while reducing their movement speed

Rapid Fire – Level 11 – Deals physical damage to five enemies three times in quick succession

Flame Burst – Level 15 – Deals a large amount of magic damage to five enemies after landing a Critical Hit

Assassinate – Level 20 – Deals physical damage to enemies. Over twice as much damage is done for enemies with low health

True Shot – Level 21 – Deals physical damage to five enemies while reducing their armor. Using the spell reduces the next usage’s cooldown

Arcane Missiles – Level 31 – Distribute magic damage among up to three enemies while reducing their magic resistance

WildStar Spellslinger Class Overview

Support

Runes of Protection – Level 6 – Provides absorption to yourself and allies for a short duration

Runic Healing – Level 6 – Restores health to an ally over time. The amount of health restored increases when not moving.

Vitality Burst – Level 9 – A chargeable group heal that becomes more powerful with each charge

Astral Infusion – Level 11 – Directly heals an ally while putting a healing over time buff on them

Healing Salve – Level 13 – Apply a buff to yourself and up to nine allies that restores a small amount of health each time damage is taken every 3 seconds

Dual Fire – Level 15 – Heals allies while dealing magic damage to enemies

Healing Torrent – Level 20 – Restores health to the yourself and four allies, the amount is increased with each use up to three total heals

Voidspring – Level 21 – Create an area in a targeted location that heals allies over time

Regenerative Pulse – Level 24 – Restores health divided among three allies

Sustain – Level 27 – A chargeable heal that restores health to yourself and up to nine allies

Utility

Gate – Level 3 – You blink forward while stunning up to five enemies

Flash Freeze – Level 9 – Deal magic damage while rooting enemies

Void Slip – Level 13 – Remove CC and drop threat by warping to the void for a short duration

Arcane Shock – Level 15 – Deals magic damage while destroying 1 interrupt armor and preventing cast time abilities for a short duration

Gather Focus – Level 18 – Restores focus to yourself while reducing your own healing ability for a short duration

Purify – Level 18 – Get rid of up to two debuffs on yourself and up to four allies while restoring a small amount of health

Void Pact – Level 20 – Creates a field around the caster that increases damage and movement speed for a short duration

Spatial Shift – Level 24 – Switch places with an enemy while confusing their movement

Phase Shift – Level 27 – Increases your own deflect chance for a short duration

Affinity – Level 31 – Apply a buff to yourself or an ally that increases incoming healing

Stats

Ranged DPS Spellslingers will want to focus on Finesse, as that stat will directly boost their Assault tree’s effectiveness. They’ll also want Moxie and Brutality. Moxie increases their Crit Chance and Crit Severity, while Brutality increases Strikethrough and Crit Severity.

Healing Spellslingers will want to focus primarily on Insight, as it directly buffs the Support tree. The secondary stats to focus on for healers are also Moxie and Brutality, but as a healer, they’ll help with healing criticals instead of damage.

If you are looking for advanced technique for your WildStar Spellslinger, and my article above is not enough for you, I would suggest getting this book from KillerGuides. It does a more decent job of showing how to level cap quickly for both factions.